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獸人必須死3的得分系統(tǒng)

2023-06-25 22:18 作者:findeeeeeeer  | 我要投稿

得分公式為:基礎(chǔ)分值 x 傷害疊加數(shù) x?(3 x 傷害疊加數(shù)-7)

普通怪的基礎(chǔ)分為50,精英怪為100

我測試了第一關(guān)的第一波的第一回

截圖如下:

出現(xiàn)的傷害疊加值為6,4,6,9

用excel計算結(jié)果

與左上角顯示的分值16600吻合。

所以,獸人3想打出高分,就要讓每個怪物盡可能疊加傷害,如果這波的4個怪物只是用普通攻擊消滅,只能得分50x4=200分。

原文鏈接:Combo (OMD3) | Orcs Must Die! Wiki | Fandom

Combo (OMD3)

Combos are a staple game mechanic of the Orcs Must Die franchise. Generally, combos reward the player with?coin?and score for the number of factors resulting in the immediate elimination of an?enemy. The more?effects, the higher the combo, the higher the reward.

In Orcs Must Die 3, combos are calculated by the number of unique?effects?the?enemy?was inflicted with over the past two seconds. Combos are not rewarded until at least three?effects?come into play – Thus, the lowest possible combo is "3x".

Contents

  • 1Basics

  • 2Formula

  • 3Calculating combo

  • 4Tips

  • 5Guides

Basics

The simplest method of scoring combos is to use a variety of?traps?with different damage types in close proximity to each other. For example, applying burning with?Brimstone, freezing with?Snow Blower, melting with?Acid Geyser, and then finishing the enemy off with a?Longbow?would result in at least a "7x" combo from the?Brimstone?damage +?Brimstone?Burn?+?Snow blower?Damage +?Freeze?+?Acid Geyser?Damage +?Melt?+?Longbow?primary attack damage = 7. Some tools are better than others for combos like the?Scepter of Domination?have a combo potential of 5x, while the?Spike Wall?is at a 3x, the lowest scoring item is the?Confusion Flower?at a 1x.

Formula

Combos are not confined to damage types but many other?status effects.

B = Base Combo Score ( 50 for?enemies, 100 for bosses and?Fire Fiend Mage,?Gnoll Hunter,?Gnoll Grenadier) C = Combo

Formula = B*C(3*C-7)

Example:

B = 50 C = 5 50x5(3x5-7) = 2000

B = 50 C = 21 50x21(3x21-7) = 58800

Kill Streak: K=killstreak

K^2

Headshots grant 100 points to?enemies?with a base of 50 and 200 to?enemies?with a base of 100.

Calculating combo

In addition to an items individual source(s) of damage, the following?effects?are used when when calculating a combo score:

  • Bleeding

  • Burning

  • Charmed

  • Distracted

  • Electrified

  • Frozen

  • Launched

  • Magicked

  • Melted

  • Poisoned

  • Scared

  • Slowed

  • Stoned

  • Stunned

  • Wind Belt Hold

  • Zapped

Tips

  • "Combos count when minion will be hit by many source before death. Source are traps, weapons, elements. Minimal combo is x3" - behemut

  • "the trick to high combos is to keep the orcs alive long enough to take damage from a lot of sources" - p01yg0n41

  • "Never forget that, stun, slow, airborne, fear, stone, mind control, confusion and distraction also count as a combo counter. For example Spike Wall with bleed has combo x3 [Physical dmg, Bleed, Launched]" - MasterMax58

  • Unlike the previous games, in Orcs Must Die 3, the player dying has no real penalty on your combo or total score and can infact be useful due to the Rift Rush feature that is triggered upon death. This actually makes some Rift Lord levels easier if you commit suicide or get yourself killed whilst waiting for the Orc horde to reach your traps / killbox.


獸人必須死3的得分系統(tǒng)的評論 (共 條)

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